Codec is the blend of two words i.e. coder and decoder (co + dec). A codec encodes a signal or a data stream for storage and transmission, probably in encrypted form and the decoder function converses the encoding for editing or playback. Codecs are mainly used to compress the large video and audio files to transmit flawlessly over the internet. At the users end the video/audio files are decoded for viewing.
Most commonly, codecs are used in streaming media, video editing and videoconferencing applications. Some codec examples are XviD, DivX, RealAudio, MP3, RealVideo and WMA, however, there are several other incomprehensible codecs. For live audio streaming services, codecs like AAC (Advanced Audio Coding) and Opus are popular due to their efficient compression and high audio quality, ensuring a smooth listening experience for users.
Related Terms :The content licensing landscape is evolving rapidly, and platforms—whether established networks or emerging streamers—must adapt to stay ahead. Building content acquisition strategy effectively is essential for platforms looking to expand their libraries, reach new audiences, and remain competitive in a changing market.
In this session, Tyler Massey, SVP of Global Sales at our content licensing partner, allrites, will share key insights into today’s licensing environment. He will outline practical strategies that platforms can use to secure high-quality content efficiently and affordably.
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