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Explanation of terms and acronyms related to the media and broadcasting world. Updated every week!

Augmented Reality (AR)

Augmented reality (AR) is the real time integration of user’s environment with digital information. The information about the surrounding real world of the user becomes interactive and digitally manipulable with the help of AR technologies.

Augmented reality uses the existing environment and overlays new information on top of it, in contrast with virtual reality, which creates a completely artificial environment.

AR devices have an input device, display, processor, and sensor. This can be accomplished through gaming consoles, contact lenses, eyeglasses, head-mounted displays, monitors, smartphones and more. Touch and sound feedback can be incorporated in an AR system too.

 

Augmented reality has rapidly become a pivotal tool across various industries, transforming user experiences by merging the physical and digital worlds seamlessly. As technology advances, AR is finding new applications in sectors like retail, healthcare, education, and especially within live streaming services. Integrating AR with live streaming services enhances viewer engagement by offering real-time overlays, interactive content, and immersive experiences directly within the broadcast. For instance, users watching a sports event through live streaming services can access real-time statistics, player insights, and interactive graphics, creating a more dynamic and personalized experience. This blend of augmented reality and live streaming services is not only captivating but also adds significant value for audiences looking for enhanced interactivity and engagement.

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Upcoming Webinar

Mastering Content Licensing: Strategies for Platforms of All Sizes
Mastering Content Licensing: Strategies for Platforms of All Sizes

The content licensing landscape is evolving rapidly, and platforms—whether established networks or emerging streamers—must adapt to stay ahead. Building content acquisition strategy effectively is essential for platforms looking to expand their libraries, reach new audiences, and remain competitive in a changing market.

In this session, Tyler Massey, SVP of Global Sales at our content licensing partner, allrites, will share key insights into today’s licensing environment. He will outline practical strategies that platforms can use to secure high-quality content efficiently and affordably.

Key Takeaways

  • The State of Content Licensing Today – How market shifts impact platforms of all sizes.
  • Big vs. Small Players – Key differences in licensing strategies for major networks vs. niche and independent streamers.
  • Solving Licensing Challenges for SMEs – How allrites’ CaaS platform simplifies content acquisition and speeds up distribution.
  • Smart Content Buying – How to license film and TV content effectively without unnecessary costs.

Upcoming Webinar

April 22

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30 Minutes
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